Comprer

Logo, UX & UI Design

Barcelona – Spain

2016

comprer-planning
logo-template-comprer


Breafing

Create a community of people who can go to the local market and buy for those who have no time.

Design process

Research

Evaluation of user needs, analysis of the potential competitors and creation of personas and scenarios


Planning 

Setting of phases, goals, resources, budget and deliverables


Sketches 

Design of first concepts with pen and paper. Interaction with Pop App by Marvel


User flows 

Refinement of the first concepts with Axure and Sketch


Testing flows 

Printing of all screens to analyse how the navigation flows


Prototype 

Design of high fidelity prototype with Sketch and interaction with InVision


Test and Iterate 

Tests with end users and stakeholders to analyse the interaction with the product, get feedback and work on improvements


Delivery 

Creation of the guidelines for developers




perspective-screens-mockup
comprer-printed-screens
Tote-Bag-MockUp

Stefano Manca Design