Comprer
Logo, UX & UI Design
Barcelona – Spain
2016


Breafing
Create a community of people who can go to the local market and buy for those who have no time.
Design process
Research
Evaluation of user needs, analysis of the potential competitors and creation of personas and scenarios
Planning
Setting of phases, goals, resources, budget and deliverables
Sketches
Design of first concepts with pen and paper. Interaction with Pop App by Marvel
User flows
Refinement of the first concepts with Axure and Sketch
Testing flows
Printing of all screens to analyse how the navigation flows
Prototype
Design of high fidelity prototype with Sketch and interaction with InVision
Test and Iterate
Tests with end users and stakeholders to analyse the interaction with the product, get feedback and work on improvements
Delivery
Creation of the guidelines for developers



